2166. Design Bitset
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class Bitset:
def __init__(self, size: int):
self.a = ['0'] * size
self.b = ['1'] * size
self.cnt = 0
def fix(self, idx: int) -> None:
if self.a[idx] == '0':
self.a[idx] = '1'
self.cnt += 1
self.b[idx] = '0'
def unfix(self, idx: int) -> None:
if self.a[idx] == '1':
self.a[idx] = '0'
self.cnt -= 1
self.b[idx] = '1'
def flip(self) -> None:
self.a, self.b = self.b, self.a
self.cnt = len(self.a) - self.cnt
def all(self) -> bool:
return self.cnt == len(self.a)
def one(self) -> bool:
return self.cnt > 0
def count(self) -> int:
return self.cnt
def toString(self) -> str:
return ''.join(self.a)
# Your Bitset object will be instantiated and called as such:
# obj = Bitset(size)
# obj.fix(idx)
# obj.unfix(idx)
# obj.flip()
# param_4 = obj.all()
# param_5 = obj.one()
# param_6 = obj.count()
# param_7 = obj.toString()