Plan

Updated: 2024-03-12
1 min read

Stage 1: Implementation and Greedy

  1. 1809A - Garland (implementation, 800)
  2. 1807A - Plus or Minus (implementation, 800)
  3. 1807B - Grab the Candies (greedy, 800)
  4. 1807C - Find and Replace (greedy, implementation, strings, 800)
  5. 1798A - Showstopper (greedy, implementation, sortings, 800)
  6. 1799A - Recent Actions (data structures, greedy, implementation, math, 800)
  7. 1788A - One and Two (brute force, implementation, math, 800)
  8. 1778A - Flip Flop Sum (greedy, implementation, 800)
  9. 1772A - A+B? (implementation, 800)
  10. 1796B - Asterisk-Minor Template (implementation, strings, 1000)

Stage 2: Combinatorics and Geometry

  1. 1777A - Everybody Likes Good Arrays! (greedy, math, 800)
  2. 1787A - Exponential Equation (constructive algorithms, math, 800)
  3. 1777B - Emordnilap (combinatorics, greedy, math, 900)
  4. 1773F - Football (constructive algorithms, 800)
  5. 1774A - Add Plus Minus Sign (constructive algorithms, math, 800)
  6. 1776A - Walking Boy (greedy, 800)
  7. 1776L - Controllers (binary search, math, 1500)